Game Design/Development

I'm a Designer and Developer. As a designer, I can make a playable game from your concept or setting. As a developer, I can take your playable prototype and help balance it.

For an idea of what I can accomplish in a short period, in my off time I've been designing and releasing a print and play version of a game a week as a personal challenge since July 5. You can see those games here (http://nathanhansengames.blogspot.com/p/the-52-game-design-challenge.html)

Professionally, I worked on the following titles:

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Design Credits

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Surrounded with a Shotgun - Scheduled for 2019 release

Federation of Sol - Scheduled for 2019 release

The Chosin Few - 2016 release

Draftcar - 2016 release

Dawgs of War - 2014 release

Pew Pew! - 2014 release

Symmetric - 2014 release

Rules Lawyer - 2013 release

Swytch - 2013 release

Why?! - 2012 release

Battle of 4 Armies - 2011 release

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Development Credits

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Castle Itter - Scheduled for 2019 release

No Soldier Left Behind - Scheduled for 2019 release

Light Rails - Scheduled for 2019 release

Chariots of Rome - 2017 release

Kings Ransom Deluxe - 2015 release

Healthy Heart Hospital - 2015 release

Gem Rush - 2013 release

Star Borders: Aliens - 2013 release

Ghosts in the Grid - 2012 release

Hugs - 2012 release

Skagway - 2012 release

Vie - 2012 release

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